About this resource
After a class discussion about advances in technology and environmental impacts of humans in the past decades, centuries, etc.., students are asked to create the next generation of Homo sapiens. Create a product that reflects your thinking and research. How will humans look, behave, and interact in 50 years? 100 years? You must justify your drawing with evidence to support your thoughts. The sky is the limit. How will we evolve? Will we lose features? Gain features? What are they and why will we change? Will we be "robotic"?
Modifications for all Learners: All learners have the ability to create a design and drawing at their own rate and can be given more time if necessary.
Curriculum & Standards
Related General Curriculum / Common Core Area
Science/Human Impact/Language Arts/Writing
Related Curriculum / Common Core Standard
AASL Main Standard(s): V. EXPLORE Discover and innovate in a growth mindset developed through experience and reflection. C. Share - Learners engage with the learning community by: 1. Expressing curiosity about a topic of personal interest or curricular relevance. 2. Co-constructing innovative means of investigation. 3. Collaboratively identifying innovative solutions to a challenge or problem.
Related STEM Area: Technology/Engineering
NGSS Main Related Engineering Design Standard:
HS-ETS1-1. Analyze a major global challenge to specify qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants.
What students will do
- I will think about the past and the future.
- I will create a next gen human being.
- I will innovate.
- I can think about the past and the future.
- I can create a next gen human being.
- I can innovate.
Resources Needed
Paper, pencil, access to the Internet, a Draw program for prototypes, materials to create a final product.
How learning is assessed
- I thought about the past and the future.
- I created a next gen human being.
- I was an innovator.