About this resource
An online choose-your-own-adventure game that allows students to determine which choices will lead them to desired outcomes. *The character with the pile of books will follow a path related to decisions in the invention process.
Metadata & audience
Author / CreatorCommon Sense Media
FormatArticle
AudienceGrades 3-5, Grades 6-8
Keywords
Invention competition
ethical use of information
invention process
patents