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SparkFun Education

"Spark the spirit of innovation in learners, and ignite great things! When students are free to invent and create, they begin to see technology as a means for solving real-world problems and taking their learning to the next level. At SparkFun Education, we believe electronics is more than a hobby or a career path; it’s a creative medium for advancing teaching and learning. Our curriculum and resources are designed specifically as hands-on learning tools to help today’s students build skills for the creative and digital economy — critical thinking, collaboration, communication, curiosity, problem solving and invention" (SparkFun). Through this website, you can access curriculum, projects, tutorials, online professional development opportunities, materials and kits to purchase, a blog covering the topic of innovation and makerspaces in education, and articles for research.

By Sparkfun Electronics
Audience
Adults
Keywords
Makerspaces curriculum projects professional development innovation in the classroom maker education educator resources making

About this resource

"Spark the spirit of innovation in learners, and ignite great things! When students are free to invent and create, they begin to see technology as a means for solving real-world problems and taking their learning to the next level. At SparkFun Education, we believe electronics is more than a hobby or a career path; it’s a creative medium for advancing teaching and learning. Our curriculum and resources are designed specifically as hands-on learning tools to help today’s students build skills for the creative and digital economy — critical thinking, collaboration, communication, curiosity, problem solving and invention" (SparkFun). Through this website, you can access curriculum, projects, tutorials, online professional development opportunities, materials and kits to purchase, a blog covering the topic of innovation and makerspaces in education, and articles for research.

Metadata & audience

Author / CreatorSparkfun Electronics
FormatArticle
AudienceAdults

Keywords

Makerspaces curriculum projects professional development innovation in the classroom maker education educator resources making